It all started when sideFX released Houdini 17

There was a new tool called Vellum and it is amazing.
Vellum is a new simulation framework based on XPBD which is short for Extended Postion Based Dynamics which are aweseome ;)

With that it is possible to do pretty fast and stable simulations of Cloth, Wires, Softbodies, Grains, etc.

This was one of the first tests I did after following a Vellum Masterclass by Jeff Lait.

Here’s another example, not finished rendering but you get the idea: